Postmortems from "Game Developer"
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BeschreibungThe popular Postmortem column in "Game Developer" magazine features firsthand accounts of how some of the most important and successful games of recent years have been made. This book offers the opportunity to harvest this expertise with one volume.
InhaltsverzeichnisIntroduction - Tales from the Front Line
II. Sequels and Sophomore Outings
III. Managing Innovation
IV. Building on a License
V. Developing for the Online Frontier
PortraitAustin Grossman has ten years of experience in the computer gaming industry, as a writer and designer. He has worked at Looking Glass Technologies and Dreamworks Interactive where he wrote and designed Trespasser: Jurassic Park.
Untertitel: Insights from the Developers of "Unreal Tournament" "Black & White" "Age of Empire" and Other Top-selling Games. black & white illustrations. Sprache: Englisch.
Verlag: Taylor & Francis Ltd
Erscheinungsdatum: Januar 2003
Seitenanzahl: 348 Seiten