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BeschreibungLearn object-oriented programming in no time with help from this easy-to-understand guide, ideal for novice and expert programmers alike. Discover why objects are so successful as the model for this type of programming and how objects are classified. Distinguish between how people see the world and how computers "see" it. Learn about attributes and methods, inheritance, polymorphism, real-world and case modeling, object-oriented programming languages, and much more. Each chapter ends with a quiz, culminating in a final exam at the end of the book so you can test your knowledge.
InhaltsverzeichnisCh. 1: A Look at How We See the World
Ch. 2: A Look at How Computers See the World
Ch. 3: Identifying and Describing Objects
Ch. 4: What is a Class?
Ch. 5: Attributes and Methods
Ch. 6: Encapsulation
Ch. 7: Inheritance
Ch. 8: Polymorphism
Ch. 9: Abstraction
Ch. 10: Real World Modelling
Ch. 11: Collaboration
Ch. 12: Case Modeling
Ch. 13: Class Diagrams
Ch. 14: Interfaces
Ch. 15: OOP Programming Languages
PortraitJim Keogh is on the faculty of Columbia University teaching courses in its technology certification program. He has spent 15 years developing computer systems for major Wall Street firms such as Salomen, Inc. and Bear Stearns and has written several best-selling books for Prentice Hall and IDG.
Untertitel: Sprache: Englisch.
Verlag: MCGRAW-HILL Higher Education
Erscheinungsdatum: März 2004